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Every Second +1 Time

Every Second +1 Time

A Roblox experience owned by hiiiii guys it zaki.

OtherENtime-based mechanicOG updateZaki Studio

Description (written by the developer; not a statement by this register)

Developer SelfLife34_2 has returned. LIVE EVENT OG UPDATE - The OG map has returned, along with all OG features. + + © Zaki Studio

Last updated by the developer 30 Jul 2026, 09:09 UTC.

0
playing (measured 12 Aug 2026, 08:06 UTC)
3,635
lifetime visits
76%
liked (16 👍 / 5 👎)
10
favourites (2.8 per 1k visits)
7 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Gamepass (NOT LONGER)
999,999,999 R$
##
100,000,000 R$
Buy Some time
20 R$
Donate 5 Robux
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Summer Event · other70 · 0.00% win
Easy Grinder · progression51 · 0.00% win
Hard Grinder · progression19 · 0.00% win
Expert Grinder · progression19 · 0.00% win
Chirstmas Event · other18 · 0.00% win
NPC DEV BadGE · other18 · 0.00% win
Secret Cameraman (HIDEING) · secret17 · 0.00% win
You Meet Zaki The Dev · other13 · 0.00% win
The Deepest Pool · progression4 · 0.00% win
??? · collection2 · 0.00% win
Halloween Event · other0 · 0.00% win
You Meet Self · other0 · 0.00% win
You Meet Tick · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.