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Astronaut Simulator

Astronaut Simulator

A Roblox experience owned by The Official Astronaut Simulator Group.

SimulatorENspace explorationrocket simulationleaderboard competition

Description (written by the developer; not a statement by this register)

Astronaut Simulator takes a different approach to rocket ship games. The rockets are designed to allow astronauts to make their own decisions and change the trajectory of the flight. A leaderboard system has been implemented allowing you to compete against the world for the most successful missions. Thanks for checking out the project and enjoy! ⚠️If you are the first one on the server expect increased loading times⚠️ 📳Lower end devices may need to lower their graphics settings📳 ! ! If you buy a gamepass or unlock a new rocket you may need to rejoin for it to take effect ! ! Like and Join the Group to support the game! https://www.roblox.com/communities/16283278/The-Official-Astronaut-Simulator-Group#!/about

Last updated by the developer 17 May 2026, 14:59 UTC.

0
playing (measured 16 Aug 2026, 03:01 UTC)
17,654
lifetime visits
55%
liked (12 👍 / 10 👎)
23
favourites (1.3 per 1k visits)
9 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hyper Rocket
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

ALPHA Tester! · other10,827 · 0.00% win
Fly To Outer Space · progression2,306 · 0.00% win
Go to the MOON! · progression68 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.