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Tsunami Survival For Admin🌊

Tsunami Survival For Admin🌊

A Roblox experience owned by Epic Floods.

SurvivalENsurvivaladmin commandsmap progression

Tsunami Survival For Admin🌊 is a survival experience created on 2022-11-10. It has recorded 4,937,879 lifetime visits and 296,533 favorites. The game holds a 63% like percentage. Currently, zero users are playing. The description mentions free admin access and various game modes.

Description (written by the developer; not a statement by this register)

👍 Free Admin At 2,000 Likes Play through countless maps with multiple game modes to gather points to unlock tools, pets, and other fun things! 👍 Please Leave A Like! ❤️ Don't Forget To Favorite! 📌 Follow The Game For Updates! ⭐ Buy a Free VIP server to play with only your friends!

Last updated by the developer 2 May 2026, 22:52 UTC.

0
playing (measured 11 Aug 2026, 02:22 UTC)
4,937,879
lifetime visits
63%
liked (659 👍 / 387 👎)
296,529
favourites (60.1 per 1k visits)
10 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands!
400 R$
V.I.P
149 R$
Grapple Gun
139 R$
Double Jump
5 R$
Become The Imposter!
3 R$
Gravity Coil
2 R$
Speed Coil
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PLAY NOW! · welcome0 · 0.00% win
PLAY NOW! · welcome0 · 0.00% win
PLAY NOW! · welcome0 · 0.00% win
PLAY NOW! · welcome0 · 0.00% win
PLAY NOW! · welcome0 · 0.00% win
PLAY NOW! · welcome0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6314 August 2026 — 63 % liked24 August 2026 — 63 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 01:3863no change
14 Aug 2026, 01:3763first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.