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DOORS RP πŸ‘οΈ [Among Doors!]

DOORS RP πŸ‘οΈ [Among Doors!]

A Roblox experience owned by Quest' Studio.

HorrorENhorrorfan-gameroleplay

DOORS RP πŸ‘οΈ [Among Doors!] is a horror experience created on 2022-11-10. It has recorded 17,722,307 lifetime visits and 22,840 favorites. The game holds a 71% like percentage. Currently, zero users are playing. The description notes it is a fan game using original assets without monetization.

Description (written by the developer; not a statement by this register)

❗This is a FANGAME Of the original Doors They own all assets being used and I don't make money from this, If the developers of the original game need to say anything they are free to contact me via the community server and we can progress from there. ❗ NEW CHARACTER AT 80% LIKES LIKE THE GAME FOR MORE UPDATES AND CHARACTERS/MAPS! Patch Notes New Badge πŸ† Fixed Shop Bugs πŸžπŸ€– New Morph "WARRIOR" βš”οΈπŸ›‘οΈ More.... πŸ“™Credits LSPLASH + Redibles: Making Doors Enzso + Crazyblox: Chase Scene Inspiration / Ending OST Waterflame: Running From Demons (Chase Scene OST) Denis: Thumbnails!

Last updated by the developer 7 Feb 2023, 02:40 UTC.

0
playing (measured 10 Aug 2026, 18:17 UTC)
17,722,307
lifetime visits
71%
liked (5,034 πŸ‘ / 2,065 πŸ‘Ž)
22,835
favourites (1.3 per 1k visits)
10 November 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome To Doors RP Β· welcome5,825,688 Β· 0.00% win
Guardian of the Hotel Β· other508,576 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.