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survive the nextbot

survive the nextbot

A Roblox experience owned by Lavish J.

HorrorENhorrorchasenextbot

Survive the Nextbot is a horror experience created on November 10, 2022. The game has accumulated 5,460,177 lifetime visits and 4,115 favorites. Currently, zero users are playing. The title maintains a 95% like percentage. The description indicates the game is constantly updated, with server interruptions occurring during these updates.

Description (written by the developer; not a statement by this register)

Become the next bot or survive the nextbot. This game is constantly updated, If you are interrupted by a teleport the game is updating the servers. Leave a like if you enjoy the game it really means a lot to me.

Last updated by the developer 25 Jul 2025, 02:01 UTC.

0
playing (measured 11 Aug 2026, 07:35 UTC)
5,460,177
lifetime visits
95%
liked (17,386 👍 / 827 👎)
4,108
favourites (0.8 per 1k visits)
10 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 07:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket Launcher
499 R$
Sonic Pack
499 R$
FNAF Pack
399 R$
Grab Pack!
199 R$
PIGGY PACK
199 R$
3x Killer Chance!
199 R$
VIP
149 R$
Rainbow Name Tag
99 R$
Among Us Pack
99 R$
Infinite Sprint
79 R$
Infinite Flashlight Battery
79 R$
Double Items
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked3 September 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:0495no change
3 Sept 2026, 00:5395no change
14 Aug 2026, 00:5195first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.