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How Far Can You Dunk?

How Far Can You Dunk?

A Roblox experience owned by MouseClick Studio Sports.

SimulatorENbasketballpet collectionsimulator

How Far Can You Dunk? is a simulator experience created on 2022-11-11. It has recorded 2,658,413 lifetime visits and holds 5,440 favorites. The game maintains a 96% like percentage. Currently, zero users are playing. The description highlights updates including new pets and bug fixes as of December 17, 2022.

Description (written by the developer; not a statement by this register)

How Far Can You Dunk? 👍 NEW UPDATES AT 5,000 LIKES! *UPDATE 12/17/2022* -NEW PETS -Bug fixes Welcome to How Far Can You Dunk! A satisfying simulator and tycoon where you can roleplay as a basketball all-star, collect cute pets, upgrade your gear, and become the greatest player of all time! Follow the game to know when there's a new update so you don't miss out! Made by BarDowned & NemeMicoi

Last updated by the developer 23 Dec 2022, 04:57 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
2,658,413
lifetime visits
96%
liked (10,926 👍 / 399 👎)
5,435
favourites (2.0 per 1k visits)
11 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Machine!
599 R$
Double Money!
399 R$
Double Pets Equipped!
349 R$
Extra Luck!
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9614 August 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 07:0596no change
14 Aug 2026, 06:5296first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.