[🚀] Training Simulator
A Roblox experience owned by Lowly Bowly.
SimulatorENgympet collectionsimulator
[🚀] Training Simulator is a simulator experience created on 2022-11-12. It has accumulated 2,507,027 lifetime visits and 8,203 favorites. The game holds a 96% like percentage. Currently, zero players are active in the experience.
Description (written by the developer; not a statement by this register)
Welcome to Training Simulator! 💪 🎉 UPDATES EVERY SATURDAY! 💪 Pump up your muscles by doing different exercises. 🌍 Grow bigger and stronger to dominate the gym 🧟 Discover the story and save humanity! 🐾 Collect the ultimate pet team and flex on friends PREMIUM PLAYERS GET +20% STRENGTH BOOST DO YOU LAG? USE A FREE VIP SERVER ❤️
Last updated by the developer 22 Nov 2025, 11:49 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:01 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 07:31 | 96 | no change |
| 14 Aug 2026, 07:23 | 96 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.