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✨Color Escape!

✨Color Escape!

A Roblox experience owned by Megaphone Games.

AdventureENparkourcollaborativecosmetics

Color Escape is an adventure experience created on 2022-11-12. It records 273,120,155 lifetime visits and 262,505 favorites. Currently, 1,104 users are playing. The title holds a 75% like percentage. The game functions as a parkour minigame where players collaborate to beat levels and score points for modifiers and cosmetics.

Description (written by the developer; not a statement by this register)

📅 The Sunday update has been pushed to next Sunday (August 23rd) to make sure everything is fully ready. (sorry!) Sign up now! 👉 https://www.roblox.com/events/6895207348185465451 BUILDER UPDATE IS OUT NOW! 🧱 Build Your Own Level 👥 Share with Friends 🌎 Share with the World 🏆 Top Likes Leaderboard ✨ Welcome to Color Escape! ✨ Color Escape is a fast-paced parkour minigame, where a player's objective is to collaboratively beat levels and score as many points as possible! Use those points on modifiers AND cosmetics in the shop. The Rules: 🔴 Dodge Red Tiles 🍀 Stay Safe on Green Tiles 🔵 Collect Blue Tiles Join our community! https://www.roblox.com/groups/15511423/Megaphone-Games#!/about 🎮 Now available on Console! (Xbox/PS5)

Last updated by the developer 2 Sept 2026, 07:18 UTC.

381
playing (measured 5 Sept 2026, 07:50 UTC)
275,036,918
lifetime visits
75%
liked (79,020 👍 / 26,469 👎)
267,584
favourites (1.0 per 1k visits)
12 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1531,66190738110 August 20265 September 2026
346 measurements spanning 26 days, net -1,280. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 346
Measured (UTC)PlayersChange
5 Sept 2026, 07:50381+67
5 Sept 2026, 06:50314+50
5 Sept 2026, 05:50264+8
5 Sept 2026, 04:50256-11
5 Sept 2026, 03:50267-51
5 Sept 2026, 02:50318-19
5 Sept 2026, 01:50337+27
5 Sept 2026, 00:50310-3
4 Sept 2026, 23:50313+8
4 Sept 2026, 22:50305-37
4 Sept 2026, 21:50342+4
4 Sept 2026, 20:50338-88
4 Sept 2026, 19:50426-15
4 Sept 2026, 18:50441-80
4 Sept 2026, 17:50521+48
4 Sept 2026, 16:50473+46
4 Sept 2026, 15:50427-21
4 Sept 2026, 14:50448-13
4 Sept 2026, 13:50461+23
4 Sept 2026, 12:50438first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
399 R$
Season 1 MEGA Bundle
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Your First Pixel Egg!27,083,851 · 39.0% win
100 Score Tiles · collection2,125,574 · 35.9% win
Bounce · other1,016,745 · 13.8% win
Star Clock · other998,905 · 14.3% win
Road · other995,383 · 14.3% win
1,000 Score Tiles · collection954,809 · 20.4% win
Laser Beam · other948,071 · 13.1% win
Plucky · other945,739 · 13.9% win
Stripes · other881,329 · 12.8% win
Stretch · other845,601 · 12.7% win
Maze · progression826,936 · 12.6% win
Snakes · other795,305 · 11.6% win
Hourglass · other756,415 · 11.2% win
Wrecking Ball · other751,353 · 10.9% win
Palm Cove · other749,004 · 11.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7521 August 20265 September 2026
347 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 347
Measured (UTC)% likedChange
5 Sept 2026, 07:5075no change
5 Sept 2026, 06:5075no change
5 Sept 2026, 05:5075no change
5 Sept 2026, 04:5075no change
5 Sept 2026, 03:5075no change
5 Sept 2026, 02:5075no change
5 Sept 2026, 01:5075no change
5 Sept 2026, 00:5075no change
4 Sept 2026, 23:5075no change
4 Sept 2026, 22:5075no change
4 Sept 2026, 21:5075no change
4 Sept 2026, 20:5075no change
4 Sept 2026, 19:5075no change
4 Sept 2026, 18:5075no change
4 Sept 2026, 17:5075no change
4 Sept 2026, 16:5075no change
4 Sept 2026, 15:5075no change
4 Sept 2026, 14:5075no change
4 Sept 2026, 13:5075no change
4 Sept 2026, 12:5075first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

Roblox entity thumbnail
4 September 2026
Roblox entity thumbnail
21 August 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.