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Anime Souls Simulator

Anime Souls Simulator

A Roblox experience owned by Anime Shadow Studio.

SimulatorENanimesimulatorheroes

Anime Souls Simulator is a simulator experience created on November 12, 2022. The game currently has 2 players online and has accumulated 51,990,937 lifetime visits. It holds 104,222 favorites and maintains a 96% like percentage. The title focuses on collecting souls, equipping heroes, and mastering time trials within the simulator genre.

Description (written by the developer; not a statement by this register)

Welcome to Anime Souls! 💜 Use Code: UPDATE37 💜 Use Code: HALLOWEENBATTLEPASS 💜 Use Code: 120KLIKES ✅ New Code at 130K Likes 👊 Buy Heroes, Swords and Auras with Souls to Become Powerful! 😎 Equip your Best Heroes to Become Stronger! 👻 Collect Enemy Souls! ✨ Make Friends and Master Time Trials and Global Boss! 🤑 Premium Users have 1.25x Energy Boost! Follow Us On Twitter: @mazterzin @Paida_sc @LeozimGamers @__Luckaas__

Last updated by the developer 20 Sept 2025, 19:02 UTC.

2
playing (measured 10 Aug 2026, 14:05 UTC)
51,990,937
lifetime visits
96%
liked (127,783 👍 / 5,818 👎)
104,018
favourites (2.0 per 1k visits)
12 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultra Lucky
1,799 R$
Enchantment Luck
799 R$
More Equips
799 R$
Fast Click
599 R$
Multi Open
599 R$
Super Lucky
599 R$
Fast Open
499 R$
VIP
399 R$
Customizer Master
349 R$
Big Storage
299 R$
Small Storage
99 R$
Lucky
99 R$
Auto Click
69 R$
Teleport
49 R$
Sprint
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Anime Souls! · welcome5,644,748 · 15.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9623 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked1 November 2026 — 96 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 14:3596no change
22 Oct 2026, 14:3396no change
12 Oct 2026, 14:3196no change
2 Oct 2026, 14:3096no change
22 Sept 2026, 14:2396no change
12 Sept 2026, 14:2196no change
2 Sept 2026, 14:1996no change
23 Aug 2026, 14:0896first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

anime-souls-simulator.fandom.com1 active editors · 497 edits
35 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.