Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
How Far Can You Slap?💥👋

How Far Can You Slap?💥👋

A Roblox experience owned by 3ACE Development.

SimulatorENslapping mechanicpet collectionsimulator progression

How Far Can You Slap?💥👋 is a simulator experience created on 2022-11-12. The game has accumulated 3,880,734 lifetime visits and holds 12,077 favorites. It maintains an 83% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Welcome to How Far Can You Slap! 👍 2 Equippable Pets, New World, AND MORE PETS!!! Want to jump higher? No Problem, we got you covered. Want more pets and eggs? NO PROBLEM!!!!! Want more morphs and more content? Make sure to leave a thumbs up and a favorite.... And also don't forget to post on the group wall! How to Play: 👋Click to Slap! 🤑Get Coins & Slap some more! 🐶Hatch eggs, collect pets & get multipliers! ♻️Rebirth, start over and get money faster to progress faster! 🏆Compete to hit the top spot in the leaderboards! 🚨NOTE🚨 ⚠️Bright Flashing Colors When Slapping *Epilepsy Warning* Join the group and get 1,000 Coins every 5 Minutes! Roblox Premium Users Gain 5% Extra Coins! World 3 Pet Pack Made By: Interbyte Studios Tags: Slapping Simulator, Slap, Simulator, How far can you slap, Colorful, Super, Speed, Fun, Parkour, Run, Victory, Obby, Win, Faster, Platformer, Fly, Space, Ragdoll, Race, Anime, Fly, Pet

Last updated by the developer 30 Apr 2025, 10:43 UTC.

0
playing (measured 10 Aug 2026, 15:53 UTC)
3,880,734
lifetime visits
83%
liked (8,802 👍 / 1,864 👎)
12,076
favourites (3.1 per 1k visits)
12 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

350K
500,000 R$
x2Pets.png
199 R$
Auto Slap!
199 R$
Admin Hand!
129 R$
OBC Bingus
99 R$
VIP!
89 R$
Floppa
79 R$
Slap A Big Noob
59 R$
Duck!
39 R$
Faster Speed!
25 R$
Mega Hand
25 R$
Trail Pack!
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played How Much Can You Slap! · other2,345,183 · 0.00% win
You slapped 10K Studs! · collection213,819 · 0.00% win
You Slapped For 50K Studs! · other23,526 · 0.00% win
You Slapped for 100K Studs! · other10,922 · 0.00% win
You Slapped For 500K Studs! · other2,070 · 0.00% win
You Slapped for 1M Studs! · other1,358 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3583no change
14 Aug 2026, 03:3483first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.