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Mass Assault [Alpha Update]

Mass Assault [Alpha Update]

A Roblox experience owned by Taycon Inc..

Description (written by the developer; not a statement by this register)

The grand war has broke loose, will you and your comrades be able to survive? Version - 0.0.4 Hey sorry for not getting this out sooner, I was lazy, so anyways new map, its cool, currently has a 50 percent chance of being on that map and the maps last 30 minutes, that's really it other than me removing the Play button. If you cant get weapons from a class its either A. Broken or B. you arent a high enough rank. When you spin for you rank, please equip the tool and click anywhere to actually get your rank. Oh yeah and if you have premium you get +25 hp, or you can buy the gamepass Credits: Owner - Carboy132 Lead Dev - Hibobo210

Last updated by the developer 13 Aug 2025, 18:52 UTC.

0
playing (measured 10 Oct 2026, 19:45 UTC)
474
lifetime visits
69%
liked (9 👍 / 4 👎)
10
favourites (21.1 per 1k visits)
12 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Oct 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[DEAL] Modern Weapons Pack
100 R$
[STRONG] +25 HP
72 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome174 · 0.00% win
The eyes fear... · progression36 · 0.00% win
the hands do. · progression7 · 0.00% win
Equip the General Rank! · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.