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🚪 ISHOWSPEED In Area 51 🔦

🚪 ISHOWSPEED In Area 51 🔦

A Roblox experience owned by Gaeming Studios.

SurvivalENIShowSpeedArea 51Survival

IShowSpeed In Area 51 is a survival experience created on November 12, 2022. The game has accumulated 18,871,041 lifetime visits and 17,912 favorites. It maintains a 92% like percentage. Currently, zero users are playing the experience. The title references IShowSpeed and Area 51 themes within the survival genre.

Description (written by the developer; not a statement by this register)

🔴JOIN OUR GROUP FOR FREE VIP ADMIN🔴 🗺️ Explore the Map and Run to Survive! ⚔️ Fight IShowSpeed with Weapons! 📝 If your gamepasses do not work, rejoin the game! 👍 Like and ⭐Favorite if you enjoy! 💸 Roblox Premium Users Get a Special Chat Tag, 2x Walkspeed, 2x Health and 2x Jump Power! Tags: (ignore) IShowSpeed, Speed, Speedy, Area 51, Area, Killer, Killers, Survival, Survive, Scary, Free, New, Place, Obby, Tycoon, RP

Last updated by the developer 22 Aug 2025, 15:26 UTC.

0
playing (measured 10 Aug 2026, 14:16 UTC)
18,871,041
lifetime visits
92%
liked (26,145 👍 / 2,379 👎)
17,911
favourites (0.9 per 1k visits)
12 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:160first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🌟OWNER ADMIN!
899 R$
🌟ADMIN!
289 R$
🔫LASER GUN!
289 R$
🔪BECOME A KILLER!
89 R$
🔫AK-47!
89 R$
🌟MINIGUN!
89 R$
GRAPPLE HOOK!
89 R$
👑VIP!
80 R$
🎵BOOMBOX!
69 R$
🖌️SPRAY PAINT!
49 R$
⚡SEGWAY!
29 R$
⚔️SWORD!
28 R$
⚡SPEED COIL!
25 R$
🥛MILK! [REGENERATES HEALTH]
8 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome9,131,876 · 0.00% win
Invite Friends! · social7,295,164 · 0.00% win
5 Minutes Played! · other4,162,880 · 0.00% win
Found The Boss IShowSpeed! · other1,707,579 · 0.00% win
Enter The Underground Tunnel! · progression1,184,081 · 0.00% win
Found the Secret Morphs! · secret821,138 · 0.00% win
Found The Secret Knife! · secret658,201 · 0.00% win
Found the Cafeteria Room #2! · collection410,264 · 0.00% win
Found the Zombie Facility! · progression395,390 · 0.00% win
30 MINUTES PLAYED! · other362,049 · 0.00% win
Found the Generator Room #1! · collection351,519 · 0.00% win
Found the Secret Basement! · secret257,223 · 0.00% win
Found the Cafeteria Room #1! · collection253,983 · 0.00% win
Found the Generator Room #2! · secret240,127 · 0.00% win
Found the Meeting Room! · collection190,868 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:5392no change
13 Aug 2026, 16:5292first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.