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[Summer!]Secret Tower Defense: Rebooted

[Summer!]Secret Tower Defense: Rebooted

A Roblox experience owned by Jons Studio.

Tower defenseENtower defensehardcore difficultydemo version

Description (written by the developer; not a statement by this register)

Welcome to Secret Tower Defense:Reboot. (Demo Version) PC - Support? (+) Mobile/Tablet - Support? (+) Console - Support? (+) The game is made for both hardcore and old players who want to feel all the pain in this game. Please do not write that the game is difficult, I repeat the game is made for hardcore players who want to feel all the hardcore. The game has a plot, a bit of logic (I guess), a simple but intuitive UI and a few balanced mechanics that can help the game or not... So, play with pleasure! Tags? tower defense tower defense game secret tower defense

Last updated by the developer 28 Jun 2026, 13:33 UTC.

0
playing (measured 11 Aug 2026, 00:45 UTC)
13,747
lifetime visits
78%
liked (51 👍 / 14 👎)
81
favourites (5.9 per 1k visits)
13 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE!] V.I.P
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Demo Tester · welcome918 · 0.00% win
Successful Gold Hunt · progression34 · 0.00% win
Liberation? · progression22 · 0.00% win
IMPOSTER! · other11 · 0.00% win
[Closed information] · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.