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[🍀X4 LUCK🍀] Space Simulator Ultimate

[🍀X4 LUCK🍀] Space Simulator Ultimate

A Roblox experience owned by GhaztGuy Studios.

SimulatorENspacepet collectionsimulator

[🍀X4 LUCK🍀] Space Simulator Ultimate is a simulator experience created on 2022-11-14. The game has accumulated 641,268 lifetime visits and 3,550 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience. The title includes specific event branding within its name.

Description (written by the developer; not a statement by this register)

Welcome to 🌌Space Simulator Ultimate!🌌 By GhaztGuy Studios 🎲OUR NEW GAME IS OUT!🎲Play here: https://www.roblox.com/games/18265578879/RNG-Combat-Simulator 🍀X4 LUCK EVENT🍀!! Until next update! Update 12: [V2.2] IS FINALLY HERE!!! -🌎Overworld Revamp! AND winter event map! -💕NEW Valentines event egg! -🥚New Season 5 Egg! -🐾30+ NEW pets! -⭐4 New XP Level Rewards! -✨All new Aura shop with 10 unique auras! -🔶10 new player levels and titles! -💎Gem currency rebalancing and cap removed -🗡️Legendary weapons now multiply your strength! -⚙️and MUCH more!! Welcome! -⚔️ Attack wandering NPCs to obtain gold, gems, and secret items! -🐾Increase your gold and gem multipliers by hatching rare pets! -🚀Rebirth and use the rocket ship to travel to new worlds! -🏆Compete for leaderboards and much more!! Use code "starterboost" for a free Gold Boost! -GhaztGuy, from GhaztGuy Games and GhaztGuy Studios

Last updated by the developer 23 Jun 2026, 20:56 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
641,268
lifetime visits
87%
liked (3,055 👍 / 464 👎)
3,550
favourites (5.5 per 1k visits)
14 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Extra Pets
749 R$
[SALE] Extra Drop Luck
399 R$
[SALE] Extra Luck
399 R$
[SALE] Double Gold
349 R$
[SALE] Extra Damage
349 R$
[SALE] Double Gems
349 R$
[SALE] Faster Hatch
299 R$
[SALE] Double XP
199 R$
[SALE] VIP
149 R$
[SALE] More Storage
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome259,263 · 0.00% win
Marine World! · progression28,934 · 0.00% win
Ethereal World! · progression13,547 · 0.00% win
Cosmic World! · progression9,175 · 0.00% win
Reborn! · progression6,111 · 0.00% win
Sky Islands! · progression5,117 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8714 August 2026 — 87 % liked24 August 2026 — 87 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0887no change
14 Aug 2026, 19:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.