[🍀X4 LUCK🍀] Space Simulator Ultimate
A Roblox experience owned by GhaztGuy Studios.
SimulatorENspacepet collectionsimulator
[🍀X4 LUCK🍀] Space Simulator Ultimate is a simulator experience created on 2022-11-14. The game has accumulated 641,268 lifetime visits and 3,550 favorites. It maintains an 87% like percentage. Currently, zero users are playing the experience. The title includes specific event branding within its name.
Description (written by the developer; not a statement by this register)
Welcome to 🌌Space Simulator Ultimate!🌌 By GhaztGuy Studios 🎲OUR NEW GAME IS OUT!🎲Play here: https://www.roblox.com/games/18265578879/RNG-Combat-Simulator 🍀X4 LUCK EVENT🍀!! Until next update! Update 12: [V2.2] IS FINALLY HERE!!! -🌎Overworld Revamp! AND winter event map! -💕NEW Valentines event egg! -🥚New Season 5 Egg! -🐾30+ NEW pets! -⭐4 New XP Level Rewards! -✨All new Aura shop with 10 unique auras! -🔶10 new player levels and titles! -💎Gem currency rebalancing and cap removed -🗡️Legendary weapons now multiply your strength! -⚙️and MUCH more!! Welcome! -⚔️ Attack wandering NPCs to obtain gold, gems, and secret items! -🐾Increase your gold and gem multipliers by hatching rare pets! -🚀Rebirth and use the rocket ship to travel to new worlds! -🏆Compete for leaderboards and much more!! Use code "starterboost" for a free Gold Boost! -GhaztGuy, from GhaztGuy Games and GhaztGuy Studios
Last updated by the developer 23 Jun 2026, 20:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 19:08 | 87 | no change |
| 14 Aug 2026, 19:05 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.