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[πŸƒ] Limited Clicker

[πŸƒ] Limited Clicker

A Roblox experience owned by Lowly Bowly.

Clicker & idleENclickercase-openingsimulator

Description (written by the developer; not a statement by this register)

How to Play: πŸ“¦ Open Cases & Collect Items! πŸ’Έ Earn Case-Bux! βœ… Trade & sell items with other players! 🎩 Equip Hats πŸ† Climb the leaderboards ⚑️ Upgrade your stats! 🎁 Claim FREE Rewards! CURRENT ACTIVE CODES: 45KVISITS 50KVISITS WINTER23 NEXT CODE AT 55,000 VISITS! NOTE: *This is a simulator and NONE of the items in-game will transfer to your roblox account*

Last updated by the developer 10 Apr 2024, 10:59 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
52,957
lifetime visits
99%
liked (1,236 πŸ‘ / 15 πŸ‘Ž)
387
favourites (7.3 per 1k visits)
16 November 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

ADMIN COMMANDS
1,999 R$
[SALE!] Instant Case
799 R$
[SALE!] 2x Items
599 R$
[SALE!] Double Case-Bux
399 R$
[SALE!] VIP
349 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome2,738 Β· 0.00% win
Secret Badge Β· secret1,659 Β· 0.00% win
1M+ VALUE Β· collection891 Β· 0.00% win
100M VALUE Β· other503 Β· 0.00% win
Winter 2023 Β· other279 Β· 0.00% win
Halloween 2023 Β· other195 Β· 0.00% win
1 BILLION VALUE Β· collection176 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.