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[FLUFFY] Sector 2K-B [WIP]

[FLUFFY] Sector 2K-B [WIP]

A Roblox experience owned by [FLUFFY].

RoleplayENundergroundworld-buildinghangout

Description (written by the developer; not a statement by this register)

~2,200 miles below the surface of Fluffton, there lies the most densely populated area of the Inter-Flooxia Underground, known most commonly as Sector 2KB (2K = 2000 & B = 200) Keep in mind that Fluffton is 25x bigger than Earth, so 2,256 miles is not too awfully deep compared to the 4K miles to the center of Earth when you think about it. More specifically, this place showcases a relatively insignificant portion of this sector, at the mile mark of exactly 2,256. This area lies around a few hundred miles west of the biggest city on this planet, known as Derral. Derral has the most densely packed underground system of any city on the planet, however this specific portion showcased here is quite spread apart. And, of course, there's usually more to come in the future! Note: if you call this showcase / hangout place a "mYtH gAmE" i will cringe unimaginably hard. Don't even bother. [FLUFFY INTERACTIVE]

Last updated by the developer 31 May 2026, 03:33 UTC.

0
playing (measured 12 Aug 2026, 00:05 UTC)
393
lifetime visits
56%
liked (10 👍 / 8 👎)
8
favourites (20.4 per 1k visits)
19 November 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 00:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

You Visted Tom! · welcome78 · 0.00% win
You Met Fluffton! · other5 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.