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Bazylika Prymasowska

Bazylika Prymasowska

A Roblox experience owned by The Archdiocese of Gniezno.

RoleplayPLreligioussimulationhistory

Description (written by the developer; not a statement by this register)

⛪ Witamy w sercu Kościoła Gniezna — Bazylice Prymasowskiej! 🙏 Msze nie są odprawiane o stałych porach. Serwer jest zamknięty, gdy ich nie ma. Jeśli chcesz się dowiedzieć, o której godzinie się ich spodziewać, dołącz na nasz serwer komunikacyjny – razem tworzymy największą robloxową katolicką wspólnotę na świecie! 🏛️ To tutaj powstała pierwsza katedra w Polsce, która dała początek dziejom Kościoła na tych ziemiach. Jest to też pierwsza polska stolica m3tr0pol1talna i tu czczone są relikwie św. Wojciecha, biskupa i męczennika, a także Głównego Patrona P0LSski. Tradycyjnie ich kustoszem jest arcybiskup gnieźnieński, który posiada wynikający z historii honorowy tytuł Prymasa P0LSski.

Last updated by the developer 3 Aug 2026, 14:19 UTC.

0
playing (measured 10 Aug 2026, 16:51 UTC)
233,468
lifetime visits
94%
liked (1,993 👍 / 120 👎)
5,275
favourites (22.6 per 1k visits)
19 November 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

E-TACA 500
500 R$
E-TACA 100
100 R$
E-TACA 50
50 R$
E-TACA 20
20 R$
E-TACA 10
10 R$
E-TACA 5
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You've visited the Primate's Basilica! · other27,513 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9415 August 2026 — 94 % liked14 September 2026 — 94 % liked24 October 2026 — 94 % liked15 August 202624 October 2026
3 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 07:3694no change
14 Sept 2026, 05:2294no change
15 Aug 2026, 03:0794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.