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[Legacy] Somewhat Accurate Rooms RP

[Legacy] Somewhat Accurate Rooms RP

A Roblox experience owned by Broken’s Scripted Potions.

RoleplayENRooms IPRoleplayLegacy

[Legacy] Somewhat Accurate Rooms RP is a roleplay experience created on 2022-11-20. The game has accumulated 678,129 lifetime visits and holds 1,313 favorites. Current player count is 0. The title carries a legacy designation, indicating it is archived and receives minimal updates. The experience maintains a 78% like percentage based on user ratings.

Description (written by the developer; not a statement by this register)

(25/02/2026: This game is a "legacy" game of mine and has been archived. It will barely get any more updates because this game NO longer properly represents my capacities in ROBLOX game development, it also doesn't represent what I'm able to create on ROBLOX as of today. If you're a new player, DON'T expect something high effort from this! I've been feeling this way about the game for a while, I thought I'd keep it a little bit active from time to time but, if I had to be honest, it's difficult to make a major update for this game, as there's already too much content, and doesn't really need more, plus, the MAU count for this game is usually minuscule. Thanks if you took part of this game back when it got popular, as I have my utmost respect for you and your *potential* contributions for SARRP.) The first Rooms RP to ever be seen in Roblox Become entities from Rooms, or, fanmade entities, or stuff completely unrelated! Explore the map! And lastly, have fun!

Last updated by the developer 10 Aug 2026, 08:09 UTC.

0
playing (measured 10 Aug 2026, 23:35 UTC)
678,129
lifetime visits
78%
liked (608 👍 / 176 👎)
1,313
favourites (1.9 per 1k visits)
20 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Reached the shop · progression135,388 · 0.00% win
Changed Universe · other79,221 · 0.00% win
Weird Noise · other36,832 · 0.00% win
Wait... · other29,723 · 0.00% win
Blue Light · other28,105 · 0.00% win
The Alternate · other18,170 · 0.00% win
Hey! · welcome16,910 · 0.00% win
Strange Feeling · other15,692 · 0.00% win
Lost Paper · collection12,563 · 0.00% win
Over The Speed Of Light · other9,400 · 0.00% win
Warfare Master · progression9,302 · 0.00% win
Sad Face · other9,188 · 0.00% win
A Different Smile · other8,646 · 0.00% win
Unnatural Screaming · other6,629 · 0.00% win
Decal-60 · other4,690 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.