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OdderWorld [Alpha]

OdderWorld [Alpha]

A Roblox experience owned by President Labs.

RacingENstory-driventurn-basedRPG

Description (written by the developer; not a statement by this register)

*OdderWorld is in it's [Alpha] stage. Everything you see here will NOT be final.* Everyone wants their own world, but paradise doesn't come without sacrifice. Play as the seekers of other worlds in this new, story-driven, turn-based RPG! Update Log: https://devforum.roblox.com/t/-/2475095

Last updated by the developer 16 Aug 2026, 02:18 UTC.

0
playing (measured 26 Aug 2026, 02:04 UTC)
773
lifetime visits
100%
liked (15 👍 / 0 👎)
20
favourites (25.9 per 1k visits)
21 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
26 Aug 2026, 02:040first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Warrior · other108 · 100.0% win
Beginning of the end · progression26 · 0.00% win
Familiar Faces · other26 · 0.00% win
Merely a challenge · progression12 · 0.00% win
Alpha Mage · progression7 · 0.00% win
Nothin' but skill · other7 · 0.00% win
I'll take your entire stock! · collection4 · 0.00% win
President's Highest Honor · other4 · 0.00% win
Standing on the pinnacle · progression4 · 0.00% win
Weekly Royal · other1 · 0.00% win
Developer's Fallacy · secret0 · 0.00% win
End Days · progression0 · 0.00% win
Overkill · other0 · 0.00% win
Super Scorer · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

10026 August 2026 — 100 % liked15 September 2026 — 100 % liked26 August 202615 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
15 Sept 2026, 10:33100no change
26 Aug 2026, 09:36100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.