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Bendy and the Abandoned Workshop

Bendy and the Abandoned Workshop

A Roblox experience owned by Octostar Games.

HorrorENhorrorpuzzleBendy and the Ink Machine

Description (written by the developer; not a statement by this register)

Disclaimer: This game is a fan-made project based on Bendy and the Ink Machine and Bendy and the Dark Revival. All rights to the Bendy franchise, including textures, models, and audio, belong to The Meatly and Joey Drew Studios. We are not associated with the original creators in any way. ⚠️ Game has been reopened as of May 6th, 2026.⚠️ Update Logs: - Game is finally available to play again. - Revamped and Remade the entire game. - New systems, puzzles, lore, and more! - New Thumbnails and Logo Made by Octostar Games. Report any and all bugs to our official Roblox Community, bug reports are appreciated.

Last updated by the developer 8 Aug 2026, 19:53 UTC.

0
playing (measured 12 Aug 2026, 03:02 UTC)
224,727
lifetime visits
84%
liked (491 👍 / 97 👎)
5,122
favourites (22.8 per 1k visits)
21 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

Descriptors: Fear (Occasional/Mild), Violence (Occasional/Mild)

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Badge funnel

Someone's forgotten project, whose is it? · other45,904 · 0.00% win
Chapter 1 - A Familiar Place · progression13,059 · 0.00% win
A Familiar Face · other4,357 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.515 August 2026 — 83 % liked4 September 2026 — 84 % liked14 September 2026 — 84 % liked24 September 2026 — 84 % liked24 October 2026 — 84 % liked13 November 2026 — 84 % liked15 August 202613 November 2026
6 measurements spanning 90 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Nov 2026, 08:1984no change
24 Oct 2026, 07:5384no change
24 Sept 2026, 07:5084no change
14 Sept 2026, 05:3884no change
4 Sept 2026, 05:3584+1
15 Aug 2026, 03:2383first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.