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[🍓UPD 1!] 🍮Sushi Tycoon🍣

[🍓UPD 1!] 🍮Sushi Tycoon🍣

A Roblox experience owned by Purple Dolphin.

TycoonENfoodbase-buildingincremental

Sushi Tycoon is a tycoon experience created on November 21, 2022. The game has accumulated 942,730 lifetime visits and 5,836 favorites. Currently, zero users are playing. The title holds a 46% like percentage. It allows players to build bases and create sushi rolls.

Description (written by the developer; not a statement by this register)

Welcome to Sushi Tycoon, where you can create your own sushi roll and build up your base to unspeakable size! Earn cash 💸 and build your tycoon 🏗️ to create the best sushi roll! 💾 Tycoons autosave 💾 Don't forget to Favorite ⭐ and Thumbs Up 👍 the game, it helps a lot!

Last updated by the developer 11 Feb 2026, 01:03 UTC.

0
playing (measured 10 Aug 2026, 20:17 UTC)
942,730
lifetime visits
46%
liked (1,037 👍 / 1,209 👎)
5,825
favourites (6.2 per 1k visits)
21 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:170first reading

Concurrent players at each of our measurements (insert-on-change).

Content maturity (Roblox’s label)

MinimalMinimum age 16

As returned by Roblox on 10 November 2026. This is Roblox’s label for the experience, not a rating by this register.

All games by Roblox maturity label →

Monetization — game passes

2x Cash
399 R$
2x Drop Rate
299 R$
VIP
250 R$
Auto Collect
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

4614 August 2026 — 46 % liked24 August 2026 — 46 % liked23 October 2026 — 46 % liked2 November 2026 — 46 % liked14 August 20262 November 2026
4 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 19:0746no change
23 Oct 2026, 19:0546no change
24 Aug 2026, 16:0746no change
14 Aug 2026, 16:0546first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.