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Grappling Hook Obby

Grappling Hook Obby

A Roblox experience owned by Die Roll Games.

ObbyENparkourtime-attackmultiplayer-competition

Grappling Hook Obby is an obby experience created on 2022-11-22. It records 42 concurrent players, 140,845,368 lifetime visits, a 46% like percentage, and 372,753 favorites.

Description (written by the developer; not a statement by this register)

Soar through the skies of random generated tracks and reach the end before the time runs out! Challenge your friends to see who can reach the end fastest! Version[1.2.2]

Last updated by the developer 20 Sept 2025, 21:45 UTC.

42
playing (measured 10 Aug 2026, 16:15 UTC)
140,845,368
lifetime visits
46%
liked (112,136 👍 / 129,385 👎)
372,844
favourites (2.6 per 1k visits)
22 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1528first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
300 R$
3X Money
250 R$
2X Longer Grapple Hook
150 R$
Double Speed
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

4623 August 2026 — 46 % liked2 September 2026 — 46 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0046no change
23 Aug 2026, 12:5146first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.