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DOORS RP 👁️ [Eat Everyone]

DOORS RP 👁️ [Eat Everyone]

A Roblox experience owned by Prekrastnyy Games.

HorrorENhorrorDOORSRP

DOORS RP 👁️ [Eat Everyone] is a horror experience created on 2022-11-22. The game has recorded 15,531,793 lifetime visits and holds 13,680 favorites. Currently, zero users are playing. The title maintains a 63 percent like percentage. It is categorized under the horror genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

NEW RPG DOORS... Settings on the TAB button or click on the settings button in the upper left corner. > Currently open for feedback and testing, the game is very laggy and buggy, sorry. > Game is being worked on, to have its final update ever, and be brought back to public - as a nostalgia game :) 🎧Headphones recommended 📷 Maximum graphics recommended ⚠️ Epilepsy, sound and flashing lights If the player you want to kill doesn't kill, then he's turning on immortality. All the materials of the room and the figure were taken from DOORS (LSPLASH) !!!

Last updated by the developer 30 May 2026, 15:20 UTC.

0
playing (measured 10 Aug 2026, 20:22 UTC)
15,531,793
lifetime visits
63%
liked (4,531 👍 / 2,663 👎)
13,686
favourites (0.9 per 1k visits)
22 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:220first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome2,607,736 · 0.00% win
Another universe? · other22,188 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6313 August 2026 — 63 % liked23 August 2026 — 63 % liked2 September 2026 — 63 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 62–64 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:0263no change
23 Aug 2026, 17:3763no change
13 Aug 2026, 17:3663first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.