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Random Door Obby! (NIGHT MODE)

Random Door Obby! (NIGHT MODE)

A Roblox experience owned by PlayPlanet Lite.

ObbyENsurvivalrandomizationstages

Description (written by the developer; not a statement by this register)

Welcome to PICK A DOOR!🎄 50/50 Chance of Survival! Reach stage 25 to win! The lucky door changes spots every time! A chaotic game where you choose a door, and you will either get lucky or experience your doom! 💀 ⭐ Like and Favorite the game for more frequent Quality Updates! 🔔 Join the group for future fan-only features! 🐦 Follow us on Twitter for updates! 🤩 Make sure to FOLLOW the game to be notified when the game updates! 💎 Premium players get extra coins! 🎁 Fun rewards when you win! 🔥 Cool game, feel free to share!

Last updated by the developer 4 Jan 2024, 21:31 UTC.

0
playing (measured 18 Aug 2026, 10:07 UTC)
12,901
lifetime visits
75%
liked (30 👍 / 10 👎)
26
favourites (2.0 per 1k visits)
25 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 10:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X MASTERY
229 R$
ADMIN
169 R$
FLYING CARPET
159 R$
BOOMBOX
129 R$
RAINBOW PET
89 R$
DOG PET
59 R$
[50% OFF] CAT PET
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME · welcome9,121 · 0.00% win
NEGATIVE OUTCOME · other6,878 · 0.00% win
POSITIVE OUTCOME · other6,674 · 0.00% win
MASTERY · progression606 · 0.00% win
MONEY BAGS · other39 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.