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[The Portal] The Upgrade Tree Of Life [vβ5.0.12]

[The Portal] The Upgrade Tree Of Life [vβ5.0.12]

A Roblox experience owned by Infinistal's Studio.

SimulatorENincrementalidlecooperative

[The Portal] The Upgrade Tree Of Life [vβ5.0.12] is a simulator experience created on 2022-11-25. It currently has 33 players online. The game has accumulated 3,885,297 lifetime visits. User engagement metrics show an 82% like percentage and 13,724 favorites. The description indicates it is an incremental game featuring offline progress and cooperative mechanics.

Description (written by the developer; not a statement by this register)

-Private Servers are free and are recommended! CURRENT ENDGAME: e360M Leaves ⚙️ Join the group/server so you can discuss. -Welcome to The Upgrade Tree Of Life. Buy upgrades to get leaves. Reset and buy more upgrades for even more leaves 🌲 -This is an incremental game where numbers go up very high! ⏫ -This game relies on cooperation. Without strong teamwork, your friends can sabotage you 🤝 🌲🌲🌲 WARNING: -This game is fictional and only for fun (not for educational purposes). -This game is in early development so expect many bugs and data loss. 🌲🌲🌲 This game features: -OFFLINE PROGRESS 🛏️ -SAVING 💾 -570+ upgrades🔼 -Tons of buildings and features🔥 -4 Prestige Layers (and some minors resets) ♻️ -160 Achievements🏆 and MORE❗ Credits: -Idea: TUUT:T by Gui_Ducks; Antimatter Dimensions -Building inspiration: GCI by LethalDolphin -Library: EternityNum by FoundForces -Mostly everything was made by me (@thien1317) Extra credits in the game

Last updated by the developer 7 Aug 2026, 19:03 UTC.

33
playing (measured 11 Aug 2026, 02:15 UTC)
3,885,297
lifetime visits
82%
liked (6,536 👍 / 1,399 👎)
13,744
favourites (3.5 per 1k visits)
25 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:1533first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome352,741 · 10.8% win
Beta Player · welcome352,531 · 10.8% win
Decompolize · other309,351 · 4.4% win
Harvest · other226,308 · 3.6% win
Transform · other79,370 · 2.4% win
Daily Reward · other63,732 · 6.0% win
Bacteria · other30,205 · 2.8% win
The Weather · other18,242 · 0.40% win
The End of The Beginning - Infini-Leaf · progression17,287 · 0.40% win
Weather Completion · progression8,489 · 1.2% win
Reinforcement · other6,560 · 0.40% win
The Incinerator · other5,097 · 0.40% win
The Furnace · other3,841 · 0.80% win
Fallen · other2,877 · 2.0% win
Halloween 2024 Part 1 · other2,846 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8214 August 2026 — 82 % liked24 August 2026 — 82 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 03:3582no change
14 Aug 2026, 03:3482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.