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UnderTale: Time Corruption..?

UnderTale: Time Corruption..?

A Roblox experience owned by 【STARLIGHT】.

RoleplayENUndertaleRPGAU

Description (written by the developer; not a statement by this register)

Welcome to UTC, an UNDERTALE based game. In this game, you collect souls to get more characters, from different Alternative Universes (AUs). [THIS GAME IS IN HEAVY BETA, EXPECT BUGS.] If you find any rule breakers, report them to the group wall or / and Ds Server. Oh and to everyone thinking "bruh another cringy game with 194 million cringy ocs1!1!", cry about it Well yes, this game is made to test out my developing skills, so dont take this game too serious.

Last updated by the developer 1 May 2025, 11:41 UTC.

0
playing (measured 11 Aug 2026, 05:23 UTC)
10,267
lifetime visits
74%
liked (46 👍 / 16 👎)
85
favourites (8.3 per 1k visits)
25 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

NIGHTMARE FUEL
10,000,000 R$
Annihilation
550,000 R$
Fortuitousness. [Febuary Limited]
400,000 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,839 · 0.00% win
Alpha Player · other684 · 0.00% win
{UNOB} Interstellar Retribution [2/2] · other81 · 0.00% win
Santa's Red Present · collection42 · 0.00% win
Santa's Green Present · collection40 · 0.00% win
Hellhole · collection37 · 0.00% win
April Fools Event · collection25 · 0.00% win
Outflow · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.