The Beholder [ALPHA 3]
A Roblox experience owned by Latros.
SimulatorENspy simulationmanagementalpha build
The Beholder [ALPHA 3] is a simulator experience created on November 25, 2022. It has accumulated 2,901,727 lifetime visits and 92,707 favorites. The game holds a 92% like percentage. Currently, zero users are playing. The description indicates gameplay involves spying on residents and completing tasks, inspired by the title Beholder.
Description (written by the developer; not a statement by this register)
In this game you will have to spy on the residents of the house, communicate with them and do tasks. [👁️] You will have to spy on people, search their apartments and obey the management. [💎] All achievements - the game is 100% completed. [🔨] Alpha. Expect bugs. [💿] Saves can be unstable. [❗] Support mobile devices. -Inspired by "Beholder"
Last updated by the developer 21 Apr 2026, 14:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:46 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 06:08 | 92 | no change |
| 14 Aug 2026, 06:07 | 92 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.