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Fight in The Sky (ALPHA)

Fight in The Sky (ALPHA)

A Roblox experience owned by Mighty Mole Studios.

ShooterENteam-based combatcapture the centersniper mechanics

Description (written by the developer; not a statement by this register)

Game made by: BaldMoleRatKing QMASTERXXX Fight in The Sky is an EPIC battle game where your team spawns in a floating castle connected to a giant sky island You can use your weapons to take the centre, which is full of medkits, and stop other teams from getting to you But be careful of snipers! Each castle has medkits in the 4 towers You can use grenades to blow up the towers scattered around the map Find the leaderboard in the cave and reach the top! Make sure to like, favourite, follow and share the game with your friends! Join the group to give us ideas on what to add next! [CONTROLS] Tap and Hold SHIFT to Sprint (Sprint is Automatic on Mobile Devices) Right Click to Zoom With Guns and Use The Scope (Sniper Only) This game is new so it may have bugs

Last updated by the developer 25 Feb 2025, 14:35 UTC.

0
playing (measured 21 Aug 2026, 05:34 UTC)
744
lifetime visits
100%
liked (9 👍 / 0 👎)
7
favourites (9.4 per 1k visits)
26 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 05:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

DON'T BUY YET
100,000,000 R$
Grenade Launcher
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome216 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.