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Wealdland Foods

Wealdland Foods

A Roblox experience owned by RIVETROD.

TycoonENcooperativegrocery storemanagement

Wealdland Foods is a tycoon experience created on November 27, 2022. The game has accumulated 6,833,914 lifetime visits and 67,498 favorites. It maintains an 86 percent like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐ Use code "TWOFIVE" for a free voucher and some money! 🛒 Wealdland Foods is a cooperative simulation of running your very own grocery store! There's much to do to keep the store afloat such as running the cash register, cleaning the floors, talking to customers and more! Every administrative action must be passed through a majority vote, so try your best to work with the (up to) ten others occupying the store! Progress through the line of suppliers that may offer a variety of products to your store and upgrades to keep your customers coming back for more! You can also upgrade your own abilities and skills which are preserved across play sessions! Premium users get one free Skill Reset every twenty-four hours!

Last updated by the developer 7 Jun 2026, 04:16 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
6,833,914
lifetime visits
86%
liked (11,722 👍 / 1,870 👎)
67,464
favourites (9.9 per 1k visits)
27 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mobile Device
500 R$
Extra Daily Task
200 R$
+30% Experience
200 R$
+50% Reputation
125 R$
The Art of Psychoanalysis (Volume II)
100 R$
Extra Save Slot
80 R$
The Art of Psychoanalysis (Volume III)
75 R$
The Art of Psychoanalysis (Volume I)
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Inked · other2,014,222 · 96.0% win
Senescence · other207,046 · 0.00% win
Arrearage · other177,258 · 0.00% win
Vehicular Vicissitude · other169,987 · 16.0% win
Centenarian · progression39,755 · 0.00% win
Experienced · other29,699 · 0.00% win
Reputable · other21,084 · 0.00% win
Familiar Face · other4,567 · 8.0% win
Ego Badge · other124 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 23:0686no change
23 Aug 2026, 23:0486no change
13 Aug 2026, 23:0386first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.