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😜 Make It Louder : Simulator

😜 Make It Louder : Simulator

A Roblox experience owned by Pond Studio.

SimulatorENsound/musicclickerpet collection

😜 Make It Louder : Simulator is a simulator experience created on 2022-11-28. The game has accumulated 10,734,072 lifetime visits and 35,571 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The title focuses on sound and music mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

🍀 Double luck event every weekend! 📢 30000likes Code : 30000LIKES 👍 New Code at 40000 Likes! 🎤 Shout out to gain Sounds! 👆 Click and make it louder! 💰 Earn coins! 📀 Collect Sound disks! 🎁 Open eggs! 🐾 Collect pets! 🌈 Jump to the sky! 🔓 Unlock islands! 📩 Trade pets! ❤ Follow and Favorite for Game Updates! 📝Join our community to Gain Codes/Announcement/Updates! Tags: Sound, Music, Shouting, Volume, Meme, Upgrade, Speaker, Mic, Collect, Clicking, Clicker, Tap, Tapping, Jump, Jumping, Obby, Simulator, Fun, Pet, Evolve, Enchant

Last updated by the developer 3 Jul 2026, 07:50 UTC.

0
playing (measured 10 Aug 2026, 14:38 UTC)
10,734,072
lifetime visits
94%
liked (39,802 👍 / 2,427 👎)
35,565
favourites (3.3 per 1k visits)
28 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sound Disk Pass
799 R$
Infinity Capacity
289 R$
3 Eggs Opener
279 R$
+2 Pet Equipped
258 R$
+2 Pet Equipped
216 R$
+100 Pet Storage
169 R$
+100 Pet Storage
148 R$
Vip Pass
128 R$
+100 Pet Storage
127 R$
2x Coin
89 R$
2x Sound
79 R$
2x Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Sounds · collection3,528,474 · 0.00% win
1 K Sounds · other1,684,296 · 0.00% win
Cloudy Island · other1,442,100 · 0.00% win
Honey Island · other870,078 · 0.00% win
1 M Sounds · other849,855 · 0.00% win
Enchanted Island · other422,192 · 0.00% win
1 B Sounds · other406,798 · 0.00% win
1 T Sounds · other284,709 · 0.00% win
Astral Island · other180,455 · 0.00% win
Maple Island · welcome116,342 · 0.00% win
1 Qa Sounds · other96,267 · 0.00% win
100 Hatches · collection67,173 · 0.00% win
Yammy Island · progression66,429 · 0.00% win
Tundra Island · progression46,042 · 0.00% win
Junk Island · other39,167 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:5194no change
23 Aug 2026, 19:5094no change
13 Aug 2026, 19:4994first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.