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Bomb Digging Simulator πŸ’£

Bomb Digging Simulator πŸ’£

A Roblox experience owned by Xiaoxixi Studio.

SimulatorENminingclickerrebirth

Bomb Digging Simulator πŸ’£ is a Roblox experience in the simulator genre, created on 2022-11-28. The game currently has 23 players online. It has accumulated 25,374,322 lifetime visits and 2,292,046 favorites. User engagement metrics show an 87% like percentage. The description highlights mechanics involving mining, explosives, and rebirths.

Description (written by the developer; not a statement by this register)

Welcome to Bomb Digging Simulator ⭐ UPDATE EVERY WEEKEND! πŸ‘ NEW UPDATE RELEASES ONCE THE GAME GETS 30,000 LIKES! Use code: EXPLOSION! Mine to Hell with Bombs! πŸ’₯ Buy Explosives! 🌟 Rebirth to gain more Bombs with every Click! Collect Pets & Reach The Hell! PREMIUM PLAYERS GET X2 SPEED & X2 WINS! Lagging? USE A FREE VIP SERVER ❀️ Tags: Mining, Bomb, Nuke, Dig, Hell, Digging, Miner, TNT, Explosion, Race, Clicker, Simulator

Last updated by the developer 7 Mar 2026, 21:32 UTC.

23
playing (measured 10 Aug 2026, 14:46 UTC)
25,374,322
lifetime visits
87%
liked (26,787 πŸ‘ / 3,917 πŸ‘Ž)
2,292,046
favourites (90.3 per 1k visits)
28 November 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:4612first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

X2 Wins
249 R$
X2 Bomb
249 R$
Auto Click
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Realize your wish! · other1,085,507

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.