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Salon de Fiestas 2

Salon de Fiestas 2

A Roblox experience owned by LweeStudios.

Social & hangoutESsocialmusicdance

Salon de Fiestas 2 is a social hangout experience on Roblox, created in 2022, with over 31.2 million lifetime visits. It records 708 playing now, a like rating of 85%, 25,205 favourites.

Description (written by the developer; not a statement by this register)

Welcome to Salon de Fiestas 2! 💃 Coordinate your dances 🗺️ Explore the map 🎵 Play some music All devices compatibility: 💻 📱 🎮 🥽

Last updated by the developer 23 Oct 2026, 19:10 UTC.

1,060
playing (measured 31 Oct 2026, 04:50 UTC)
32,609,072
lifetime visits
84%
liked (19,202 👍 / 3,532 👎)
26,558
favourites (0.8 per 1k visits)
28 November 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

2711,3578141,06010 October 202631 October 2026
500 measurements spanning 21 days, net +514. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 108–1,520 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
31 Oct 2026, 04:501,060+11
31 Oct 2026, 03:501,049+156
31 Oct 2026, 02:50893+129
31 Oct 2026, 01:50764+63
31 Oct 2026, 00:50701+159
30 Oct 2026, 23:50542+36
30 Oct 2026, 22:50506+67
30 Oct 2026, 21:50439-13
30 Oct 2026, 20:50452+15
30 Oct 2026, 19:50437-37
30 Oct 2026, 18:50474-12
30 Oct 2026, 17:50486-2
30 Oct 2026, 16:50488+46
30 Oct 2026, 15:50442-64
30 Oct 2026, 14:50506+66
30 Oct 2026, 13:50440+57
30 Oct 2026, 12:50383+47
30 Oct 2026, 11:50336+22
30 Oct 2026, 10:50314-74
30 Oct 2026, 09:50388first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Commands
150 R$
VIP
50 R$
Tools
20 R$
Themes
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

VIP Gift · other68,999 · 0.90% win
Tools Gift · other58,597 · 0.80% win
Themes Gift · other50,327 · 0.70% win
Commands Gift · other27,018 · 0.40% win
W Dance Lead · other11,033 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

848584.521 August 202631 October 2026
1672 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–85 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1672
Measured (UTC)% likedChange
31 Oct 2026, 04:5084no change
31 Oct 2026, 03:5084no change
31 Oct 2026, 02:5084no change
31 Oct 2026, 01:5084no change
31 Oct 2026, 00:5084no change
30 Oct 2026, 23:5084no change
30 Oct 2026, 22:5084no change
30 Oct 2026, 21:5084no change
30 Oct 2026, 20:5084no change
30 Oct 2026, 19:5084no change
30 Oct 2026, 18:5084no change
30 Oct 2026, 17:5084no change
30 Oct 2026, 16:5084no change
30 Oct 2026, 15:5084no change
30 Oct 2026, 14:5084no change
30 Oct 2026, 13:5084no change
30 Oct 2026, 12:5084no change
30 Oct 2026, 11:5084no change
30 Oct 2026, 10:5084no change
30 Oct 2026, 09:5084first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.