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RO-BOTS [BETA]

RO-BOTS [BETA]

A Roblox experience owned by The Lab‘s Experiment.

SurvivalENzombie apocalypselab simulationPvE/PvP

RO-BOTS [BETA] is a survival experience created on 2017-08-24. It has recorded 65,695,727 lifetime visits and 341,949 favorites. Currently, 15 users are playing. The title holds an 80% like percentage. The game is marked as discontinued.

Description (written by the developer; not a statement by this register)

🧬 Welcome to RO-BOTS 💥 Step into The World where Zombies have Took over the World and your Job is to Find a Cure, Save the World and Become the Most Powerful Researcher 🤖 Experiment. Duplicate. Infect. Escape. Push the limits of science, but beware: the infected Ro-Bots can break containment, spread chaos, and even come after YOU and other players, Make sure to keep the Lab doors Closed 🧪 Features: - Custom viruses with random effects - AI-driven robot reactions - Lab disasters and containment breaches - PvE & PvP mayhem 🆕 Latest Update Log: [This game is discontinued] 📜 Credits: https://devforum.roblox.com/t/ro-bots-f-studio-development-team-credits/3537988 🔧 NOTE: This game is in BETA, [This game is discontinued] Developed by The Labs Experiment © Tags: robio, ro-bio, virus, lab, robots, simulator, infection, outbreak, chaos, science, experiment, PvE, PvP, sci-fi, containment, survival, biotech, meme, duplication, ro-bots

Last updated by the developer 30 Dec 2025, 19:19 UTC.

15
playing (measured 10 Aug 2026, 14:33 UTC)
65,695,727
lifetime visits
80%
liked (70,731 👍 / 17,717 👎)
342,158
favourites (5.2 per 1k visits)
24 August 2017
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:3325first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Self Injector
459 R$
Player Injector
459 R$
Upgraded Armory
350 R$
Gojo Virus
199 R$
Venom Virus
199 R$
Emergency Team
149 R$
Virus selector
129 R$
Increased Virus Cap
69 R$
Boombox Tool
60 R$
Datastore Storage Upgrade
49 R$
Reduced Barrel Cooldown
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome13,177,009 · 100.0% win
6 Million Visits · other12,381,808 · 0.00% win
Skilled Tester · other9,939,586 · 18.5% win
Robot Creator · other4,757,186 · 0.00% win
Played 1 Hour · other1,164,069 · 4.7% win
Server Master · other406,202 · 0.00% win
Golden Bat · collection338,914 · 1.6% win
True Engineer · other254,241 · 0.00% win
Candy Cane Bat · collection117,875 · 0.00% win
Evil Santa Virus! · other52,227 · 0.00% win
Secret quote · secret11,477 · 0.20% win
Met the Owner · social2,722 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8023 August 2026 — 80 % liked2 September 2026 — 80 % liked12 September 2026 — 80 % liked22 September 2026 — 80 % liked2 October 2026 — 80 % liked23 August 20262 October 2026
5 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Oct 2026, 14:0480no change
22 Sept 2026, 14:0380no change
12 Sept 2026, 14:0080no change
2 Sept 2026, 13:5280no change
23 Aug 2026, 13:4880first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.