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Survive The Horde [1.5v]

Survive The Horde [1.5v]

A Roblox experience owned by Brick Production.

SurvivalENzombie survivalhorde defensesword combat

Description (written by the developer; not a statement by this register)

"Survive The Horde" is an action-packed game that takes place in 2012, where players must use their sword to defeat hordes of zombies and earn cash. The game is match-based, with players facing off against increasingly difficult waves of undead enemies. With upgradeable weapons and unique environments, "Survive The Horde" offers an exciting gameplay experience that will keep players engaged for hours. 🛠️Update 1.5v!🛠 -- 🎋 Map Reworks🎋 -- Forest / Reworked🌲 Maze / Reworked🎍 -- 🧨Other🧨 -- New Zombie AI🧟‍♂️ Sword Rework⚔ Upgrades✨ Credits Room🔧 Logs UI📜 UI Changes🎮 Bug Fixes🔓 Rebalances🗂 New Codes🎟 More+!🎈

Last updated by the developer 25 Jul 2024, 10:07 UTC.

0
playing (measured 11 Aug 2026, 18:45 UTC)
1,169
lifetime visits
81%
liked (21 👍 / 5 👎)
11
favourites (9.4 per 1k visits)
3 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome192 · 0.00% win
Meet The Owner! · social45 · 0.00% win
10 Wins! · progression12 · 0.00% win
??? · other10 · 0.00% win
25 Wins! · progression5 · 0.00% win
50 Wins! · progression4 · 0.00% win
100 Wins! · progression3 · 0.00% win
Give up!?! · other0 · 0.00% win
250 Wins! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.