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Southern Pacific Shortline

Southern Pacific Shortline

A Roblox experience owned by Southern Pacific Lines!.

SimulatorENrailroad simulationroleplayvehicle control

Southern Pacific Shortline is a simulator experience created on 2022-12-03. The game has accumulated 4,597,899 lifetime visits and 3,401 favorites. Currently, 37 players are active. The title holds a 69% like percentage. It features train driving and exploration mechanics within a railroad setting.

Description (written by the developer; not a statement by this register)

Welcome to Southern Pacific Shortline 🚂 Step into a realistic and immersive railroad experience where you can roleplay, drive trains, and explore a detailed world! 🚆 Drive and control trains across the map 🌆 Explore towns, rail yards, and scenic locations What’s New: 🔧 Fixed trains — no more crashes between trains 🎮 Enhanced graphics for a more immersive visual experience ⚡ Optimized performance for smoother and faster gameplay 🛠️ Improved overall stability and reliability 🚆 All aboard and have fun!

Last updated by the developer 25 Jul 2026, 02:52 UTC.

37
playing (measured 10 Aug 2026, 17:01 UTC)
4,597,899
lifetime visits
69%
liked (587 👍 / 265 👎)
4,221
favourites (0.9 per 1k visits)
3 December 2022
created (per Roblox)

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Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:0124first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to Southern Pacific Shortline! · welcome279,571 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6914 August 2026 — 69 % liked24 August 2026 — 69 % liked3 September 2026 — 69 % liked13 September 2026 — 69 % liked23 September 2026 — 69 % liked3 October 2026 — 69 % liked13 October 2026 — 69 % liked23 October 2026 — 69 % liked2 November 2026 — 69 % liked14 August 20262 November 2026
9 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 68–70 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 02:3269no change
23 Oct 2026, 02:3169no change
13 Oct 2026, 02:2369no change
3 Oct 2026, 02:2369no change
23 Sept 2026, 02:2269no change
13 Sept 2026, 02:2169no change
3 Sept 2026, 02:2069no change
24 Aug 2026, 02:1969no change
14 Aug 2026, 02:1969first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.