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Ro Taiko

Ro Taiko

A Roblox experience owned by PawPads.

RacingENrhythm gametaiko drummingosu! style

Description (written by the developer; not a statement by this register)

Hello! welcome to Ro Taiko! What is Ro Taiko? Ro Taiko is a remake of Taiko no Tatsujin or osu! Taiko by peppy! How do I play? when you start a song notes will fly from the right to the left side of the screen. When the notes reach the left side and are inside the square, click the key that corresponds to the color! the default keybinds are d and k for blue, and f and j for red (Change them in options!) What do the difficulties mean? Kantan: Easy Futsuu: Normal Muzukashii: Hard Oni: Extreme Inner Oni+: Insane Coming soon: Multiplayer wins leaderboard Change drum color depending on custom color VR support Many more songs Much more Credits to all the artists and mappers are ingame! Scripter/Owner: https://www.roblox.com/users/100472943/profile UI Designer: https://www.roblox.com/users/68377452/profile tags: drums, rhythm, osu, taiko

Last updated by the developer 1 Nov 2025, 20:40 UTC.

0
playing (measured 16 Aug 2026, 03:32 UTC)
72,274
lifetime visits
62%
liked (157 👍 / 97 👎)
387
favourites (5.4 per 1k visits)
4 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
16 Aug 2026, 03:320first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donate
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Ro Tai-ko · welcome32,198
Multi Winner! · other1,032
Squeaky Secret... · secret374
Winner! · progression309

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.