Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Amir's Difficulty Chart Obby

Amir's Difficulty Chart Obby

A Roblox experience owned by Amir's Creation.

ObbyENdifficulty chartparkourprogression

Description (written by the developer; not a statement by this register)

👋 Welcome to Amir's Difficulty Chart Obby! Amir's Difficulty Chart Obby is an obby that gets harder and harder as you progress. 💾 Your progress saves so you can always return to the last stage you completed! 😎 Join the group to get special Chat Tag: https://www.roblox.com/groups/9204195/Amirs-Creation#!/about 👍 Make sure to like and favorite the game if you enjoy! 💡 Current stages: 241 ⭐️ Difficulties: Effortless, Easy, Medium, Hard, Difficult, Challenging, Intense, Remorseless, Insane, Extreme, Terrifying, Deadly, Nightmare, Catasthropic, Nil 🔨 Built and scripted by AMlR_01. Tags: Difficulty Chart, Obby, Hard Obby, Impossible Obby, Difficult, Obby, Easy Obby, Super Hard, Impossible, Rage Obby, Hard Obby, Towers, Speedrun, Parkour.

Last updated by the developer 28 Dec 2023, 17:42 UTC.

0
playing (measured 10 Aug 2026, 23:36 UTC)
5,907
lifetime visits
88%
liked (23 👍 / 3 👎)
34
favourites (5.8 per 1k visits)
4 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Vip
250 R$
Fusion Coil
215 R$
2x Cash
200 R$
Gravity Coil
150 R$
Speed Coil
100 R$
Boombox
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome2,631 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.