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Boss Collector 2 [BLACK SILENCE]

Boss Collector 2 [BLACK SILENCE]

A Roblox experience owned by FH Devs.

Fighting & PvPENboss fightingin developmentcommunity feedback

Description (written by the developer; not a statement by this register)

A Game heavily in development, Join the server below if you wish to join the community or provide us with feedback (Which is greatly appreciated!) This is a boss fighting game that is based on content and level of quality the devs wish to add.

Last updated by the developer 16 May 2026, 02:30 UTC.

0
playing (measured 22 Aug 2026, 04:23 UTC)
27,783
lifetime visits
61%
liked (38 👍 / 24 👎)
91
favourites (3.3 per 1k visits)
4 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 04:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(Donation) Unlock Default Class
150 R$
Small Donation
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined Boss Collector · other3,600 · 0.00% win
Royal Gel · collection440 · 0.00% win
Default Class Upgrade 2 · other261 · 0.00% win
Default Class Upgrade 1 · other244 · 0.00% win
King Slime Upgrade 1 · other179 · 0.00% win
Voidwalker - Upgrade 1 · progression167 · 0.00% win
Default Class Upgrade Max · progression145 · 0.00% win
King Slime Upgrade 2 · progression129 · 0.00% win
So sad · other125 · 0.00% win
King Slime MAX Upgrade · progression106 · 0.00% win
The P Upgrade 1 · other89 · 0.00% win
The P Upgrade 2 · other74 · 0.00% win
The P Upgrade MAX · progression65 · 0.00% win
Pure Blade · other47 · 0.00% win
Blue Quill · collection43 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.