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Hardened Criminal [DEMO]

Hardened Criminal [DEMO]

A Roblox experience owned by Conspicuous Studio.

RoleplayENheistcrimedemo

Description (written by the developer; not a statement by this register)

Major bank robberies, staggering heists, ruthless betrayals, top secret missions, explosive shootings and intense pursuits. These are all the possible situations which you will be sure to encounter during your criminal career. Being on the dark side won't be as easy as you think, expect to have the law on your tail at all times, as well as, making several enemies along the way. But fear not, you will be protected by a powerful organization that will provide anything you need to accomplish success. After all, it will be fun. So what do you say? Will you take this opportunity to rise your name to fame and become the most hardened criminal that the world will ever witness? ⚠️Please notice that the game is still a demo, therefore you should expect bugs⚠️ If you do, please report them on this devforum post: (not done yet) Any other comments are welcome! If you enjoyed the game please don't hesitate to drop a like, it will never go underappreciated =D

Last updated by the developer 2 Jan 2026, 14:30 UTC.

0
playing (measured 27 Aug 2026, 00:02 UTC)
485
lifetime visits
67%
liked (2 👍 / 1 👎)
4
favourites (8.2 per 1k visits)
5 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Aug 2026, 00:020first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Just graduated · progression22 · 0.00% win
A legacy is born · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.