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😡Stairs Of RAGE!

😡Stairs Of RAGE!

A Roblox experience owned by EQ Experience Studios.

ObbyENcompetitive climbingsabotage mechanicsfestive update

😡Stairs Of RAGE! is an obby experience created on 2022-12-06. It has 154,686,630 lifetime visits and 2,714,566 favorites. Currently, 8 players are active. The game holds a 74% like percentage. Tags include Climb, Obby, and Platformer.

Description (written by the developer; not a statement by this register)

🚨 New update - gifting system, limited time items and festive spin! ⭐Welcome to 😠Stairs Of RAGE!! ⚠️Other players will try to sabotage you as you climb up the stairs, be careful! The round will reset every 8 minutes, make it to the top first to sabotage others! Tags: Climb, Obby, Fun, Colour, Color, Platformer, Rainbow, Fighting

Last updated by the developer 15 Apr 2026, 16:07 UTC.

8
playing (measured 10 Aug 2026, 14:03 UTC)
154,686,630
lifetime visits
74%
liked (244,402 👍 / 85,491 👎)
2,714,109
favourites (17.5 per 1k visits)
6 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0321first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Periastron
2,500 R$
Azure Periastron
1,500 R$
Amethyst Periastron
1,500 R$
Grimgold Periastron
1,500 R$
Ivory Periastron
1,500 R$
Crimson Periastron
1,250 R$
X2 Wins
495 R$
Fling Glove
450 R$
Rainbow Flying Carpet
450 R$
Electrocuter
300 R$
Gravity Coil
150 R$
Speed Coil
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

😡Stairs Of RAGE! · progression54,543,256 · 41.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7423 August 2026 — 74 % liked2 September 2026 — 74 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 12:5174no change
23 Aug 2026, 12:4874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.