Sword Evolution
A Roblox experience owned by Icy Frosty.
Fighting & PvPENsword fightingrebirth mechanicpet collection
Sword Evolution is a fighting-pvp experience created on 2022-12-06. It has accumulated 18,377,162 lifetime visits and 90,198 favorites. The game holds a 94% like percentage. Currently, zero users are playing the experience.
Description (written by the developer; not a statement by this register)
👍 THUMBS UP, ✨ Join the GROUP and ⭐ add FAVORITE for free GREEN LIGHTSABER! ✨ Join the GROUP and FAVORITE the game! JOIN THE GROUP: https://www.roblox.com/groups/16361329 🚀 Premium players get x2 Damage! ⚔️ Fight and become the strongest! 💪 Unlock new swords as you gain strength! 🔁 Rebirth to get even stronger! 🐾 Collect Pets to help you in battle! 👍 LIKE and FAVORITE for more updates!
Last updated by the developer 11 May 2025, 17:01 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 17:19 | 94 | no change |
| 23 Aug 2026, 17:03 | 94 | no change |
| 13 Aug 2026, 17:01 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.