[UPD❄️] Baby Chucking Sim
A Roblox experience owned by Team Ruffdog.
SimulatorENsimulationchuckingbeta
[UPD❄️] Baby Chucking Sim is a simulator experience created on December 9, 2022. The title has recorded 937,089 lifetime visits and holds 11,914 favorites. It maintains a 90% like percentage. Currently, zero users are playing the game. The description notes the project is in beta and credits specific builders for construction tasks.
Description (written by the developer; not a statement by this register)
A game about throwing babies! Next Code at 750k Visits! Keep in mind this game is in beta, expect bugs Credits: amicodinicola(Building), NotEagle72(Building), galexy500000(Building)
Last updated by the developer 25 Dec 2023, 23:45 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:07 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 16:15 | 90 | no change |
| 14 Aug 2026, 16:06 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.