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Honda Rewired

Honda Rewired

A Roblox experience owned by Honda Power Products.

PuzzleENHondaPuzzleUser Generated Content

Description (written by the developer; not a statement by this register)

[for Players] Solve 8 missions with Honda Power Products to open new worlds! “Honda Rewired” featuring the world of Honda Power Products is now available on Roblox! Use all 8 power product modules to solve issues in the “Honda Rewired” world, and access “cheat modes” that give them new, incredible features! If you complete all eight missions using all eight modules, something unbelievable might happen to the world...! [for Creators] Build, connect and create your own world Create a new world unlike any other, with eight Honda Power Products modules at your fingertips! The most popular Roblox experiences created through this contest will be introduced to all players on a global leaderboard in the “Honda Rewired” world. They’ll also be accessible through warp gates! Create alone, or take up the challenge in collaboration with friends, co-workers or family. We’re looking forward to seeing your “Honda Rewired” entries for Roblox experiences that go beyond imagination!

Last updated by the developer 26 Nov 2025, 17:28 UTC.

0
playing (measured 11 Aug 2026, 02:38 UTC)
419,372
lifetime visits
62%
liked (116 👍 / 70 👎)
676
favourites (1.6 per 1k visits)
9 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 02:380first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Completed Power Unit Minigame! · progression2,807 · 0.00% win
Completed Blower Minigame! · progression1,378 · 0.00% win
Completed Snow Blower Minigame! · progression1,351 · 0.00% win
Completed Tiller Minigame! · progression902 · 0.00% win
Completed Outboard Minigame! · progression675 · 0.00% win
Completed Trimmer Minigame! · progression650 · 0.00% win
Completed Water Pump Minigame! · progression531 · 0.00% win
Completed Miimo Minigame! · progression494 · 0.00% win
Completed Demo World! · progression269 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6214 August 2026 — 62 % liked24 September 2026 — 62 % liked14 August 202624 September 2026
2 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Sept 2026, 02:0762no change
14 Aug 2026, 22:3262first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.