[NEW] Impossible Ladder Climb
A Roblox experience owned by Obby On Top.
ObbyENparkourhorrormultiplayer
[NEW] Impossible Ladder Climb is an obby experience created on 2022-12-09. The game has recorded 504,788 lifetime visits and holds a 79% like percentage. Currently, zero users are playing. The experience has accumulated 304 favorites since its launch.
Description (written by the developer; not a statement by this register)
IT IS VERY IMPOSSIBLE TO CLIMB THE MOUNTAIN..... UNLESS YOU USE YOUR BRAIN AND PLAY WITH FRIENDS... CLIMB THE MOUNTAIN WITH KILLERS HOLD SHIFT TO SPRINT Added DOORS KILLERS! Like 👍 Favorite ⭐️ Enjoy 😝 This Game Have Premium Benefits ! this game is like Impossible Ladder Climb but more fun ! You will need to climb the highest mountain in roblox without getting caught by the killers ! the killers are smart and fast.. can u escape ? Tags : Escape The Killer, Survive The Killer, Impossible Ladder Climb, Climb The Mountains, Impossible Ladder Climb, Impossible Ladder Climb, obby, obey, killers, peppa killer, Rainbow Friend Killers Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb Impossible Ladder Climb
Last updated by the developer 29 Jan 2025, 07:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 00:02 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.