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SIR SCARY'S MANSION (SCARY OBBY)

SIR SCARY'S MANSION (SCARY OBBY)

A Roblox experience owned by Decent Obbies.

ObbyENhorrorjumpscareparkour

SIR SCARY'S MANSION (SCARY OBBY) is an obby experience created on 2022-12-09. The game currently has 151 players online. It has accumulated 58,634,903 lifetime visits and 46,999 favorites. The title holds a 56% like percentage. The description notes the presence of jump scares and loud noises within the gameplay.

Description (written by the developer; not a statement by this register)

⚠️ OBBY CONTAINS JUMPSCARES, LOUD NOISES ⚠️ After making his fortune from creating scary obby games, Sir Scary is looking for some new "friends" to visit him in his frightening mansion. He doesn't like when people try to ESCAPE from him... This won't be easy! LET'S GET OUT OF HERE BEFORE IT'S TOO LATE! If you had fun playing this obby please leave a like and a favorite, it helps a lot =) Make your way through various colorful and fun obstacles and make your way to freedom! Sir Scary will be following you! If you're stuck on a stage make sure to check out some of the fun power-ups in the shop, any purchases are greatly appreciated and support me in making future games but don't feel pressured, simply playing the game is just as meaningful to me as a developer ❤️. Have fun! Join the Decent Obbies group so you don't miss out on future obby / parkour games!

Last updated by the developer 6 Dec 2024, 15:25 UTC.

97
playing (measured 22 Aug 2026, 00:50 UTC)
58,741,013
lifetime visits
56%
liked (6,320 👍 / 4,946 👎)
47,316
favourites (0.8 per 1k visits)
9 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9717513610 August 2026 — 175 players21 August 2026 — 122 players21 August 2026 — 139 players21 August 2026 — 140 players21 August 2026 — 107 players22 August 2026 — 97 players10 August 202622 August 2026
6 measurements spanning 11 days, net -78. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–187 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
22 Aug 2026, 00:5097-10
21 Aug 2026, 23:50107-33
21 Aug 2026, 22:50140+1
21 Aug 2026, 21:50139+17
21 Aug 2026, 20:54122-53
10 Aug 2026, 14:38175first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL ITEMS [BIG SAVINGS]
1,499 R$
TANK
799 R$
HELICOPTER
699 R$
SHRINK RAY
399 R$
JETPACK
399 R$
CAR
399 R$
POGO STICK
399 R$
PORTA-PRISON
399 R$
SPEED COIL
199 R$
JUMP COIL
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🌟 You Played! · welcome27,387,790 · 100.0% win
NORMAL MODE · other3,954,343 · 24.0% win
HARD MODE · progression1,073,407 · 6.8% win
NORMAL MODE - BEST TIME · other397,340 · 2.3% win
HARD MODE - BEST TIME · progression263,092 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5621 August 2026 — 56 % liked21 August 2026 — 56 % liked21 August 2026 — 56 % liked21 August 2026 — 56 % liked22 August 2026 — 56 % liked23 August 2026 — 56 % liked21 August 202623 August 2026
6 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 14:0156no change
22 Aug 2026, 00:5056no change
21 Aug 2026, 23:5056no change
21 Aug 2026, 22:5056no change
21 Aug 2026, 21:5056no change
21 Aug 2026, 20:5456first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.