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Super Uno! [Suno]

Super Uno! [Suno]

A Roblox experience owned by Astros Games.

Card & boardENcard gameuno-inspireddeck builder

Description (written by the developer; not a statement by this register)

Well this game was a failure here's too open sourcing it I guess Welcome to SUNO! An Uno-inspired card game for everyone to enjoy! We've some cool game modes for you to check out: CLASSIC: The basic Uno card game that everyone is familiar with! SUPER: Like classic, but with some new cool cards! CUSTOM: Use your own custom-made card decks in this mode with your friends! Cool Feature! DECK BUILDER: Build your own custom card decks! They can be legit, funny, or just straight-up broken! Collect and trade hundreds of chairs, table decorations, and particles!

Last updated by the developer 31 May 2024, 20:26 UTC.

0
playing (measured 14 Aug 2026, 02:07 UTC)
281
lifetime visits
100%
liked (5 👍 / 0 👎)
0
favourites
10 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 02:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Diamond Lambo Decor
3,500 R$
Epic Gems Kit
1,799 R$
Quicker Crafting
899 R$
Amethyst Kit
699 R$
Thunder Kit
699 R$
Gaming Chair Kit
599 R$
VIP
499 R$
x2 XP
399 R$
+2 Decor Slots
259 R$
Crate Cooldown Removal
59 R$
Bigger Lobbies
49 R$
More Custom Decks
39 R$
Sprint!
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome To Super Uno! · welcome178 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.