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[Update] Button Simulator: TimeTraveling

[Update] Button Simulator: TimeTraveling

A Roblox experience owned by MVA Studio.

SimulatorENtime travelexplorationsimulation

Description (written by the developer; not a statement by this register)

This is Alpha version 0.0.2 expect bugs, the game is in the early phase! Update; - Revamped stats system - New World - 1 new stat - Tons of bugs fixed - More coming soon!! Welcome to Button Simulator TimeTraveling You spawn in the main world, explore different areas, and eventually, you can time travel. Explore the game to find everything out yourself! Good Luck!!

Last updated by the developer 17 Jul 2024, 20:57 UTC.

0
playing (measured 11 Aug 2026, 22:48 UTC)
2,290
lifetime visits
66%
liked (19 👍 / 10 👎)
40
favourites (17.5 per 1k visits)
11 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 22:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
99 R$
Sprint
59 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,215 · 0.00% win
Multiplier · other534 · 0.00% win
Rebirth · progression432 · 0.00% win
Ultra · other58 · 0.00% win
Meet a developer · social51 · 0.00% win
Prestige · progression3 · 0.00% win
Mega · other2 · 0.00% win
Magma · other0 · 0.00% win
Leader (Coming soon) · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.