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+1 santé par seconde ❤️ [MISE À JOUR]

+1 santé par seconde ❤️ [MISE À JOUR]

A Roblox experience owned by Speed Simulators.

TycoonFRincrementalhealth mechanicsocial engagement

+1 santé par seconde ❤️ [MISE À JOUR] is a tycoon experience created on 2022-12-12. The game has accumulated 3,255,407 lifetime visits and 4,986 favorites. It maintains an 82% like percentage. Currently, zero players are active in the experience.

Description (written by the developer; not a statement by this register)

👍 NOUVELLE MISE À JOUR À 5.000 LIKES! 🏆 Bienvenue à une santé supérieure tous les secondes ⭐ Chaque seconde, tu obtiens +1 santé! Termine une activité et gagne des victoires! 💾 Sauvegarde automatique! Favoris le jeu pour te rappeler de rejouer plus tard. ✅ Rejoignez le groupe, 👍 Aimez le jeu et ⭐ Favorisez le jeu pour un ❤️ GRATUIT + 1 santé par seconde! 🎁 Avantages des joueurs premium: ❤️+2 santé par seconde 😊 Merci d'avoir joué!

Last updated by the developer 20 Aug 2025, 14:03 UTC.

0
playing (measured 10 Aug 2026, 15:04 UTC)
3,255,407
lifetime visits
82%
liked (2,282 👍 / 517 👎)
4,986
favourites (1.5 per 1k visits)
12 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Rainbow Carpet [🌈]
798 R$
+8 Pets Equipped [🐾]
348 R$
x2 Wins [🏆]
298 R$
x2 Health [❤️]
198 R$
+20 Inventory Space [🎒]
148 R$
Triple Hatch [🥚]
98 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,939,004 · 0.00% win
Conveyor Completed! · progression1,011,175 · 0.00% win
Obby Completed! · progression843,100 · 0.00% win
Hole Completed! · progression688,853 · 0.00% win
Tower Completed! · progression674,089 · 0.00% win
First Kill Completed! · progression345,092 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.