Vendetta
A Roblox experience owned by Attack On Titan: Liberation [Main Group].
RoleplayESAttack on TitanRoleplayPermanent Death
Vendetta is a Roblox experience created on December 12, 2022. It has recorded 680,220 lifetime visits and 1,636 favorites. The experience holds a 75% like percentage. Currently, zero users are playing. The genre field is null. The description indicates it is based on Attack on Titan and is Spanish only.
Description (written by the developer; not a statement by this register)
🛠 Esta es la experiencia oficial de Attack on Titan: Ethereal [SPANISH ONLY] Basado en el animanga Attack on Titan, de Hajime Isayama, este proyecto cuenta con una historia original que será afectada por las decisiones que los jugadores tomen mediante el roleplay constante y los eventos de Muerte Permanente, en los que las vidas de los participantes corren riesgo 🗡️. ¡Cuidado con morir en ellos, pues perderás tu progreso! 🔥 Completa tu entrenamiento como cadete para conseguir graduarte, ¡y así volverte un soldado para luchar contra los titanes y/o enemigos! 💪 DEBERAS UNIRTE A ESTOS GRUPOS PARA SER UN CADETE Y PROGRESAR EN LOS ENTRENAMIENTOS ⚔️: GRUPO PRINCIPAL 📌 https://www.roblox.com/groups/7999017/Attack-On-Titan-Ethereal-Main-Group GRUPO DE CADETES 📌 https://www.roblox.com/groups/5182991/Cuerpo-de-Aprendices-AoT-E [UNIRSE AL DIS] Tags aot spanish roleplay rp snk fun obby pd permanentdeath shingekinokyojin aotrp aotspanish 3dmg odmg levi eren mikasa isayama lore
Last updated by the developer 9 Aug 2026, 20:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 20:38 | 75 | no change |
| 14 Aug 2026, 18:36 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.