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Vendetta

Vendetta

A Roblox experience owned by Attack On Titan: Liberation [Main Group].

RoleplayESAttack on TitanRoleplayPermanent Death

Vendetta is a Roblox experience created on December 12, 2022. It has recorded 680,220 lifetime visits and 1,636 favorites. The experience holds a 75% like percentage. Currently, zero users are playing. The genre field is null. The description indicates it is based on Attack on Titan and is Spanish only.

Description (written by the developer; not a statement by this register)

🛠 Esta es la experiencia oficial de Attack on Titan: Ethereal [SPANISH ONLY] Basado en el animanga Attack on Titan, de Hajime Isayama, este proyecto cuenta con una historia original que será afectada por las decisiones que los jugadores tomen mediante el roleplay constante y los eventos de Muerte Permanente, en los que las vidas de los participantes corren riesgo 🗡️. ¡Cuidado con morir en ellos, pues perderás tu progreso! 🔥 Completa tu entrenamiento como cadete para conseguir graduarte, ¡y así volverte un soldado para luchar contra los titanes y/o enemigos! 💪 DEBERAS UNIRTE A ESTOS GRUPOS PARA SER UN CADETE Y PROGRESAR EN LOS ENTRENAMIENTOS ⚔️: GRUPO PRINCIPAL 📌 https://www.roblox.com/groups/7999017/Attack-On-Titan-Ethereal-Main-Group GRUPO DE CADETES 📌 https://www.roblox.com/groups/5182991/Cuerpo-de-Aprendices-AoT-E [UNIRSE AL DIS] Tags aot spanish roleplay rp snk fun obby pd permanentdeath shingekinokyojin aotrp aotspanish 3dmg odmg levi eren mikasa isayama lore

Last updated by the developer 9 Aug 2026, 20:05 UTC.

0
playing (measured 10 Aug 2026, 16:36 UTC)
680,220
lifetime visits
75%
liked (610 👍 / 202 👎)
1,634
favourites (2.4 per 1k visits)
12 December 2022
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Chat Oscuro
6,517 R$
Bloodline [Desactivada]
750 R$
Experto: Estilo de Combate
500 R$
Veterano: Estilo de Combate
250 R$
Élite: Estilo de Combate
250 R$
INSCRIPCION MC2
250 R$
Pase de emotes [2]
200 R$
Pase de Emotes [1]
125 R$
VIP
120 R$
Paquete de colores 3
100 R$
+4 Squad slots
100 R$
Paquete de colores 2
100 R$
Paquete de colores 1
100 R$
Atuendo de Levi
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

¡Bienvenido! · welcome58,617 · 0.00% win
You Found the Scripter :P · secret0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked3 September 2026 — 75 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 20:3875no change
14 Aug 2026, 18:3675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.