Roblox RegisterIndependent record of Roblox groups Β· not affiliated with Roblox Corporation
🌈 oRainbow Obby

🌈 oRainbow Obby

A Roblox experience owned by Westwood Games.

ObbyENparkourrainbow themeauto-save

Description (written by the developer; not a statement by this register)

🌈 Welcome to oRainbow Obby! πŸ’₯ NEW GAME: Please leave a πŸ‘ to support! πŸ•΅οΈ Join our group to see more of our giveaways, games, clothing and models: https://www.roblox.com/groups/16467029/Westwood-Games#!/about ❗ Daily updates! πŸš€ Current stages : 150 πŸ’΅ Great gamepass items! πŸ’Ύ Stage progress and bought gamepasses will auto save! ⭐ Developed by @WestwoodGames Tags: Obby, Parkour, Mega Fun, Fun Obby, Easy, Rainbow Obby, Tower, Easy Obby, Obstacle Course, Adventure, oRainbow Obby

Last updated by the developer 13 Feb 2024, 05:04 UTC.

0
playing (measured 25 Aug 2026, 23:19 UTC)
6,736
lifetime visits
81%
liked (22 πŸ‘ / 5 πŸ‘Ž)
33
favourites (4.9 per 1k visits)
13 December 2022
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
25 Aug 2026, 23:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

🌈 Flying Rainbow Carpet!
799 R$
⭐VIPπŸ’₯ Chat Tag!
399 R$
Gravity Coil!
199 R$
Double Jump Panda!
169 R$
Speed Coil!
169 R$
πŸ“» BoomBox!
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 25 Β· progression569 Β· 0.00% win
Stage 50 Β· progression309 Β· 0.00% win
Stage 75 Β· progression177 Β· 0.00% win
Stage 100 Β· progression137 Β· 0.00% win
Stage 125 Β· progression79 Β· 0.00% win
Stage 150 Β· progression47 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.